Some rings have beenchanged to be a bit more useful.ĭragon form is worthinvesting time into for more than just glass-cannon builds.ĭex, faith, strength, andint no longer have scaling softcaps.Īll-new classes which arehighly distinct from each other.) Multiplayer covenant tokensnow drop from PvE sources. You have been warned.**īad weapons and bad upgradepaths have been buffed. Likewise, you WILL get banned fromregular online play. Online, be it through some private means, it will probably be veryīroken, with many changes feeling overpowered while somesimply won’t work. **Furthermore, it should benoted that all changes within the mod are intended for a This version of the mod contains all the changes listed below, except for the new classes. Starting gifts are still the modded gifts, but the thief does start with the master key. So, for people who want a steadier, more classic experience, I have made an optional version of the mod with the original starting classes. New in 1.2.1 - Vanilla Classes(optional file.) Though the mod, especially its classes, are designed around NG+, they are a bit "overpowered" for much of the early game on a basic New Game. Single-player experience with a little more emphasis on the RPG side People who want new content –this is a tweak mod, not an expansionīasically, as the nameimplies, it’s a bunch of tweaks built around a long term NG+ People who want an overhaul ofmany mechanics, zones, bosses, and existing enemies People who enjoy metagaming/speedrunning(you still can in this mod, but there’s no point) People who want an evengreater challenge than regular DS1 People who want more viable build diversity in NG+ and beyond. People who want crap gear andpointless upgrade paths to be at least viable. People who want a somewhat easier, more RPG-like DS1 NG experience. People who want a more single-player optimized game. People who want a somewhat different experience to regular DS1, without changing any environments or enemies. People who want to wear armor without feeling like they’re gimping themselves. Were useless or near useless in offline play. These are simply tuning adjustments to what’s already in the gameįor the most part, with the biggest changes being towards items that What it is NOT is a change tospawns, boss mechanics, movesets, or any changes to the world map. It co-op or PvP, leading to conflicts with single player.) Optimized for an offline, single player experience(it’s without a doubt several facets of the game are balanced around online play, be What originally started as asimple buffing of armor defensive stats has gradually evolved into a much greater scale of various little tweaks to small parts of the game though it looks like a lot, you’ll find that it’s still very much in the same spirit as the vanilla game – just better While you can still do similar things with this mod, the idea is that won’t feel like you have to or ought to. This mod is my approach tofixing that: to make NG+ a more enjoyable continuation of your character, rather than the gameplay equivalent of the feeling you get when going to the dentist to get teeth pulled if you were to avoid glitches and hyper min-maxing. To put it in simpler terms, Iam not a fan of every character ending up running around almost naked with the biggest stick or most powerful spell they can find, sitting at 20% hp for RTSR abusing. It’s as if beating Gwyn is more of a disappointment than an achievement, because the NG+ that awaits you is often an unenjoyable experience(at least for me if you like that sort of thing,more power to you, but you’re not the target audience of this mod.) Slapping 2x damage and 1.8x health modifier on the whole game and calling it balanced, whilst retaining scaling soft and hard caps, along with atrocious drop rates of certain items, is where the game – in my humble opinion – ceases to be enjoyable. Particularly in NG+, the game’s flaws become quite apparent: at least to me. Truly, it leaves little to be desired.but it isn’t perfect. The exploration-encouraging level design, the gripping and diverse combat, and the thrill of overcoming great challenges. Philosophy:Dark Souls is a fantastic game, perhaps one of the best games to ever come out.
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